![]() ![]() ![]() Or, as I like to call it, the suicide button. You can cart it around in your off-hand and watch it passively while exploring, or take a more detailed look by bringing it up to full screen with a press of the tab button. Of course, CASE wouldn’t want to stray too far from the familiar formula, so you’re given a tablet that provides a Five Nights-esque system of security cameras to peep through. You can instead wander around the poorly rendered surroundings (which in this case happen to be an entirely empty police station), poke around for clues, and play cat-and-mouse with the animatronics to avoid the predictable jump scare murder animation they usher in. ![]() The big selling point of CASE however is that unlike its direct inspiration, you’re not confined to a small security office. The basic premise of CASE: Animatronics will be immediately familiar to anyone with even a cursory knowledge of the Five Nights at Freddy’s series of games. ![]()
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